DeltaVR/Assets/BowOwnership.cs
2022-06-29 14:45:17 +03:00

18 lines
303 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Photon.Pun;
public class BowOwnership : MonoBehaviourPunCallbacks
{
public void SetOwner()
{
/*if (Physics.SphereCast())
{
photonView.TransferOwnership();
}*/
}
}