DeltaVR/Assets/_PROJECT/TransformExtensions.cs
2023-05-08 15:56:10 +03:00

30 lines
756 B
C#

using System;
using UnityEngine;
namespace _PROJECT
{
public static class TransformExtensions
{
public static Transform FindRecursive(this Transform self, string exactName) => self.FindRecursive(child => child.name == exactName);
public static Transform FindRecursive(this Transform self, Func<Transform, bool> selector)
{
foreach (Transform child in self)
{
if (selector(child))
{
return child;
}
var finding = child.FindRecursive(selector);
if (finding != null)
{
return finding;
}
}
return null;
}
}
}