19 lines
543 B
C#
19 lines
543 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.EventSystems;
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public class RegularButtonView : MonoBehaviour, IPointerEnterHandler, IPointerClickHandler
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{
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public void OnPointerEnter(PointerEventData eventData)
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{
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AudioManager.Instance.PlayAttachedInstance(FMODEvents.Instance.Hover, this.gameObject);
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}
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public void OnPointerClick(PointerEventData eventData)
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{
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AudioManager.Instance.PlayAttachedInstance(FMODEvents.Instance.Click, this.gameObject);
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}
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}
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