2023-05-08 15:56:10 +03:00

45 lines
1.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Poster : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
Vector2[] uvSingleFace = {
new Vector2(0, 0),
new Vector2(1, 0),
new Vector2(0, 1),
new Vector2(1, 1),
new Vector2(-1, -1),
new Vector2(-1, -1),
new Vector2(-1, -1),
new Vector2(-1, -1),
new Vector2(-1, -1),
new Vector2(-1, -1),
new Vector2(-1, -1),
new Vector2(-1, -1),
new Vector2(-1, -1),
new Vector2(-1, -1),
new Vector2(-1, -1),
new Vector2(-1, -1),
new Vector2(-1, -1),
new Vector2(-1, -1),
new Vector2(-1, -1),
new Vector2(-1, -1),
new Vector2(-1, -1),
new Vector2(-1, -1),
new Vector2(-1, -1),
new Vector2(-1, -1)
};
GetComponent<MeshFilter>().mesh.uv = uvSingleFace;
}
}