45 lines
1.1 KiB
C#
45 lines
1.1 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Poster : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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Vector2[] uvSingleFace = {
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new Vector2(0, 0),
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new Vector2(1, 0),
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new Vector2(0, 1),
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new Vector2(1, 1),
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new Vector2(-1, -1),
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new Vector2(-1, -1),
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new Vector2(-1, -1),
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new Vector2(-1, -1),
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new Vector2(-1, -1),
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new Vector2(-1, -1),
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new Vector2(-1, -1),
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new Vector2(-1, -1),
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new Vector2(-1, -1),
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new Vector2(-1, -1),
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new Vector2(-1, -1),
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new Vector2(-1, -1),
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new Vector2(-1, -1),
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new Vector2(-1, -1),
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new Vector2(-1, -1),
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new Vector2(-1, -1),
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new Vector2(-1, -1),
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new Vector2(-1, -1),
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new Vector2(-1, -1),
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new Vector2(-1, -1)
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};
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GetComponent<MeshFilter>().mesh.uv = uvSingleFace;
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}
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}
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