2023-05-08 15:56:10 +03:00

32 lines
683 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
public class PlayerText : MonoBehaviour
{
public Transform lookCamera;
private void Start()
{
//photonView.RPC("ChangeText", RpcTarget.AllBuffered);
GameObject[] players = GameObject.FindGameObjectsWithTag("MainCamera");
foreach(GameObject player in players)
{
// if (player.transform.parent.parent.gameObject.GetPhotonView().IsMine)
// {
// lookCamera = player.transform;
// }
}
}
private void Update()
{
transform.LookAt(lookCamera);
}
}