using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; public class KeyboardManager : MonoBehaviour { public enum ShiftMode { Lowercase, NextUppercase, Uppercase } [Header("UI References")] public TMP_Text nameTextField; public TMP_Text scoreTextField; public Button shiftButton; public Button backspaceButton; public Button enterButton; public Button spaceButton; [Header("Letter Buttons")] public List