using System.Collections; using System.Collections.Generic; using UnityEngine; public class Waypoint : MonoBehaviour { public float DesiredRotation = 0; public Waypoint Next; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } void OnDrawGizmos() { if (Next == null) return; Gizmos.color = Color.green; Gizmos.DrawLine(transform.position, Next.transform.position); } }