using System.Collections; using System.Collections.Generic; using UnityEngine; public class ElevatorCaller : MonoBehaviour { // Start is called before the first frame update private void OnTriggerEnter(Collider other) { //Debug.Log(other); ElevatorSpringyButton button = other.GetComponent(); if (button == null) return; else { button.Pressed(); } } void Start() { } // Update is called once per frame void Update() { } }