namespace UnityEngine.XR.Content.Interaction.Analytics { /// /// Class that manages scene analytics events for XRContent. /// [AddComponentMenu("")] [DisallowMultipleComponent] class XrcSceneAnalytics : MonoBehaviour { void Awake() { XrcAnalytics.interactionEvent.Send(new SceneStarted()); } #if UNITY_EDITOR void OnValidate() { gameObject.hideFlags = UnityEditor.Unsupported.IsDeveloperMode() ? HideFlags.None : HideFlags.HideInHierarchy | HideFlags.NotEditable; } #endif } }