using System.Collections; using System.Collections.Generic; using UnityEngine; public class Poster : MonoBehaviour { // Start is called before the first frame update void Start() { Vector2[] uvSingleFace = { new Vector2(0, 0), new Vector2(1, 0), new Vector2(0, 1), new Vector2(1, 1), new Vector2(-1, -1), new Vector2(-1, -1), new Vector2(-1, -1), new Vector2(-1, -1), new Vector2(-1, -1), new Vector2(-1, -1), new Vector2(-1, -1), new Vector2(-1, -1), new Vector2(-1, -1), new Vector2(-1, -1), new Vector2(-1, -1), new Vector2(-1, -1), new Vector2(-1, -1), new Vector2(-1, -1), new Vector2(-1, -1), new Vector2(-1, -1), new Vector2(-1, -1), new Vector2(-1, -1), new Vector2(-1, -1), new Vector2(-1, -1) }; GetComponent().mesh.uv = uvSingleFace; } }