using System; public static class Events { public static event Action OnBreakoutEndGame; public static void BreakoutEndGame() => OnBreakoutEndGame?.Invoke(); public static event Action OnBreakoutStartGame; public static void BreakoutStartGame() => OnBreakoutStartGame?.Invoke(); public static event Action OnBreakoutSetSpeed; public static void BreakoutSetSpeed(float speed) => OnBreakoutSetSpeed?.Invoke(speed); public static event Action OnBreakoutReduceBalls; public static void ReduceBalls() => OnBreakoutReduceBalls?.Invoke(); public static event Action OnBreakoutAddBalls; public static void AddBalls() => OnBreakoutAddBalls?.Invoke(); }