using UnityEngine; using System; using System.Linq; using System.Collections.Generic; using System.Collections; namespace Photon.Voice.Unity { public class AudioInEnumerator : DeviceEnumeratorBase { public AudioInEnumerator(ILogger logger) : base (logger) { Refresh(); } public override void Refresh() { var unityDevs = UnityMicrophone.devices; devices = new List(); for (int i = 0; i < unityDevs.Length; i++) { var d = unityDevs[i]; devices.Add(new DeviceInfo(d)); } } #if UNITY_WEBGL public override bool IsSupported => false; public override string Error { get { return "Current platform " + Application.platform + " is not supported by AudioInEnumerator."; } } #else public override string Error { get { return null; } } #endif public override void Dispose() { } } #if PHOTON_VOICE_VIDEO_ENABLE public class VideoInEnumerator : DeviceEnumeratorBase { public VideoInEnumerator(ILogger logger) : base(logger) { Refresh(); } public override void Refresh() { var unityDevs = UnityEngine.WebCamTexture.devices; devices = new List(); for (int i = 0; i < unityDevs.Length; i++) { var d = unityDevs[i]; devices.Add(new DeviceInfo(d.name)); } } public override string Error { get { return null; } } public override void Dispose() { } } #endif }