namespace Photon.Voice.Unity.Demos { using UnityEngine.UI; using UnityEngine; public class SidebarToggle : MonoBehaviour { #pragma warning disable 649 [SerializeField] private Button sidebarButton; [SerializeField] private RectTransform panelsHolder; #pragma warning restore 649 private float sidebarWidth = 300f; // todo: get width dynamically at runtime private bool sidebarOpen = true; private void Awake() { this.sidebarButton.onClick.RemoveAllListeners(); this.sidebarButton.onClick.AddListener(this.ToggleSidebar); this.ToggleSidebar(this.sidebarOpen); } [ContextMenu("ToggleSidebar")] private void ToggleSidebar() { this.sidebarOpen = !this.sidebarOpen; this.ToggleSidebar(this.sidebarOpen); } private void ToggleSidebar(bool open) { if (!open) { //this.panelsHolder.SetLeft(0); this.panelsHolder.SetPosX(0); } else { //this.panelsHolder.SetLeft(this.sidebarWidth); this.panelsHolder.SetPosX(this.sidebarWidth); } } } }