using FMODUnity; using UnityEngine; public class FMODEvents : MonoBehaviour { [field: Header("SFX")] [field: SerializeField] public EventReference Steps { get; private set; } [field: SerializeField] public EventReference Teleport { get; private set; } [field: SerializeField] public EventReference UFODestroy { get; private set; } [field: SerializeField] public EventReference PortalEnter { get; private set; } [field: SerializeField] public EventReference SprayerTake { get; private set; } [field: SerializeField] public EventReference Spray { get; private set; } [field: Header("CAR")] [field: SerializeField] public EventReference DoorOpen { get; private set; } [field: SerializeField] public EventReference DoorClose { get; private set; } [field: Header("UI")] [field: SerializeField] public EventReference Click { get; private set; } [field: SerializeField] public EventReference MapOpen { get; private set; } [field: SerializeField] public EventReference Hover { get; private set; } [field: Header("Initial events")] [field: SerializeField] public EventReference PortalSpacial { get; private set; } [field: SerializeField] public EventReference UfoPassing { get; private set; } [field: SerializeField] public EventReference BowArrowHit { get; private set; } [field: SerializeField] public EventReference BowArrowNock { get; private set; } [field: SerializeField] public EventReference BowArrowRelease { get; private set; } [field: SerializeField] public EventReference BowPullback { get; private set; } [field: SerializeField] public EventReference BowPullbackMax { get; private set; } [field: SerializeField] public EventReference ElevatorDoorClosing { get; private set; } [field: SerializeField] public EventReference ElevatorDoorOpening { get; private set; } [field: SerializeField] public EventReference ElevatorArrival { get; private set; } [field: SerializeField] public EventReference ElevatorMovement { get; private set; } [field: SerializeField] public EventReference BoltCarStopSound { get; private set; } [field: SerializeField] public EventReference BoltCarSimpleDriving { get; private set; } [field: SerializeField] public EventReference BoltCarHorn { get; private set; } [field: SerializeField] public EventReference ServerRoomAlarm { get; private set; } [field: SerializeField] public EventReference ServerRoomButton { get; private set; } [field: SerializeField] public EventReference ServerRoomHumming { get; private set; } [field: SerializeField] public EventReference ServerRoomRackHum { get; private set; } public static FMODEvents Instance { get; private set; } private void Awake() { if (Instance != null) { return; } Instance = this; } }