SamWorkset #1
| @ -23,9 +23,12 @@ public class AlarmTrigger : MonoBehaviour | |||||||
|     void OnButtonPressed() |     void OnButtonPressed() | ||||||
|     { |     { | ||||||
|         Debug.Log("Alarm button Pressed!"); |         Debug.Log("Alarm button Pressed!"); | ||||||
|         VentilationSequence.Stop(); |          | ||||||
|         AlarmSequence.Play(); |         if (!AlarmSequence.isPlaying) { //if alarm isn't already triggered. | ||||||
|         hasAlarm = true; |             VentilationSequence.Stop(); | ||||||
|  |             AlarmSequence.Play(); | ||||||
|  |             hasAlarm = true; | ||||||
|  |         } | ||||||
|     } |     } | ||||||
|     void Update() |     void Update() | ||||||
|     { |     { | ||||||
|  | |||||||
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