Compare commits
2 Commits
7cdb281c23
...
317d74dfef
Author | SHA1 | Date | |
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317d74dfef | |||
7ec96e6fdd |
@ -242,15 +242,7 @@ namespace FishNet.Discovery
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//
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//
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// return;
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// return;
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// }
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// }
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<<<<<<< HEAD
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<<<<<<< HEAD
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Debug.Log("NetworkDiscovery is searching");
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Debug.Log("NetworkDiscovery is searching");
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=======
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// Debug.Log("NetworkDiscovery is searching on port " + port);
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>>>>>>> master
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=======
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// Debug.Log("NetworkDiscovery is searching on port " + port);
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>>>>>>> master
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if (InstanceFinder.IsClient)
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if (InstanceFinder.IsClient)
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{
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{
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@ -1,9 +1,5 @@
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fileFormatVersion: 2
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fileFormatVersion: 2
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<<<<<<<< HEAD:Assets/Prefabs.meta
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guid: f5d758e3acccf474babdbe217a2702ba
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guid: f5d758e3acccf474babdbe217a2702ba
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========
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guid: b75b31ee55930864c993630f33293a65
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>>>>>>>> master:Assets/_PROJECT/Components/Bolt.meta
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folderAsset: yes
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folderAsset: yes
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||||||
DefaultImporter:
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DefaultImporter:
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||||||
externalObjects: {}
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externalObjects: {}
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||||||
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@ -1,9 +1,5 @@
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fileFormatVersion: 2
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fileFormatVersion: 2
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<<<<<<<< HEAD:Assets/Scripts.meta
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guid: 8f19a044f4ee30042a6ad8c58d595f40
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guid: 8f19a044f4ee30042a6ad8c58d595f40
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========
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guid: d130522c3b40916429cacacf79ffbc9b
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>>>>>>>> master:Assets/_PROJECT/Components/Bolt/Intercation Logic.meta
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folderAsset: yes
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folderAsset: yes
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DefaultImporter:
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DefaultImporter:
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externalObjects: {}
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externalObjects: {}
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||||||
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BIN
Assets/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/Oswald Bold SDF.asset
(Stored with Git LFS)
BIN
Assets/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/Oswald Bold SDF.asset
(Stored with Git LFS)
Binary file not shown.
BIN
Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
(Stored with Git LFS)
BIN
Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
(Stored with Git LFS)
Binary file not shown.
@ -1,12 +1,8 @@
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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<<<<<<< HEAD
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using Unity.XR.CoreUtils;
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using Unity.XR.CoreUtils;
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using UnityEngine;
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using UnityEngine;
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using static MouseLook;
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using static MouseLook;
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=======
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using UnityEngine;
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>>>>>>> master
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public class CarDrivingRoutine : MonoBehaviour
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public class CarDrivingRoutine : MonoBehaviour
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{
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{
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@ -14,7 +10,6 @@ public class CarDrivingRoutine : MonoBehaviour
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public AudioSource _tireSound;
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public AudioSource _tireSound;
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public Waypoint _waypoint;
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public Waypoint _waypoint;
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<<<<<<< HEAD
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public float StraightSpeed = 5f; // Movement speed
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public float StraightSpeed = 5f; // Movement speed
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public float rotationSpeed = 5f; // Rotation speed
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public float rotationSpeed = 5f; // Rotation speed
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public float waypointProximityThreshold = 0.5f; // Distance to consider "close enough" to a waypoint
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public float waypointProximityThreshold = 0.5f; // Distance to consider "close enough" to a waypoint
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@ -33,29 +28,16 @@ public class CarDrivingRoutine : MonoBehaviour
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targetSpeed = StraightSpeed;
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targetSpeed = StraightSpeed;
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targetRotationSpeed = rotationSpeed;
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targetRotationSpeed = rotationSpeed;
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}
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}
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=======
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public float speed = 5f; // Movement speed
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public float rotationSpeed = 5f; // Rotation speed
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public float waypointProximityThreshold = 0.5f; // Distance to consider "close enough" to a waypoint
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>>>>>>> master
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// Update is called once per frame
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// Update is called once per frame
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void Update()
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void Update()
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{
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{
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<<<<<<< HEAD
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//if (hasPedestrianInFront) return;
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//if (hasPedestrianInFront) return;
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if (_waypoint == null) return; // Just in case.
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if (_waypoint == null) return; // Just in case.
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// Move towards the waypoint
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// Move towards the waypoint
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Vector3 targetPosition = _waypoint.transform.position;
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Vector3 targetPosition = _waypoint.transform.position;
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float step = StraightSpeed * Time.deltaTime;
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float step = StraightSpeed * Time.deltaTime;
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=======
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if (_waypoint == null) return;
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// Move towards the waypoint
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Vector3 targetPosition = _waypoint.transform.position;
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float step = speed * Time.deltaTime;
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>>>>>>> master
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transform.position = Vector3.MoveTowards(transform.position, targetPosition, step);
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transform.position = Vector3.MoveTowards(transform.position, targetPosition, step);
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// Rotate towards the desired rotation
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// Rotate towards the desired rotation
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@ -63,7 +45,6 @@ public class CarDrivingRoutine : MonoBehaviour
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Quaternion desiredRotation = Quaternion.Euler(0, targetRotation, 0);
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Quaternion desiredRotation = Quaternion.Euler(0, targetRotation, 0);
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transform.rotation = Quaternion.RotateTowards(transform.rotation, desiredRotation, rotationSpeed * Time.deltaTime);
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transform.rotation = Quaternion.RotateTowards(transform.rotation, desiredRotation, rotationSpeed * Time.deltaTime);
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<<<<<<< HEAD
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rollTires(); // Just an aesthetic improvement.
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rollTires(); // Just an aesthetic improvement.
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if (Quaternion.Angle(transform.rotation, desiredRotation) > 1f) // If the car is turning.
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if (Quaternion.Angle(transform.rotation, desiredRotation) > 1f) // If the car is turning.
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@ -85,15 +66,12 @@ public class CarDrivingRoutine : MonoBehaviour
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isTurning = false;
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isTurning = false;
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}
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}
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=======
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>>>>>>> master
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// Check if close enough to the waypoint
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// Check if close enough to the waypoint
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if (Vector3.Distance(transform.position, targetPosition) <= waypointProximityThreshold &&
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if (Vector3.Distance(transform.position, targetPosition) <= waypointProximityThreshold &&
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Quaternion.Angle(transform.rotation, desiredRotation) <= 1f)
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Quaternion.Angle(transform.rotation, desiredRotation) <= 1f)
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{
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{
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// Proceed to the next waypoint
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// Proceed to the next waypoint
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_waypoint = _waypoint.Next;
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_waypoint = _waypoint.Next;
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<<<<<<< HEAD
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}
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}
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}
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}
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@ -160,18 +138,4 @@ public class CarDrivingRoutine : MonoBehaviour
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StraightSpeed = targetStraightSpeed;
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StraightSpeed = targetStraightSpeed;
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rotationSpeed = targetRotationSpeed;
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rotationSpeed = targetRotationSpeed;
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}
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}
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=======
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if (_waypoint == null)
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{
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// Optional: Play stop sound when no more waypoints
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_stopSound?.Play();
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}
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else
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{
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// Optional: Play tire sound when moving to the next waypoint
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_tireSound?.Play();
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}
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}
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}
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>>>>>>> master
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}
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}
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(Stored with Git LFS)
Normal file
BIN
Assets/_PROJECT/Components/Server room/ESCI logo.png
(Stored with Git LFS)
Normal file
Binary file not shown.
124
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Normal file
124
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Normal file
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m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
BIN
Assets/_PROJECT/Other/Delta Hoone/Ground Levelled.fbx
(Stored with Git LFS)
BIN
Assets/_PROJECT/Other/Delta Hoone/Ground Levelled.fbx
(Stored with Git LFS)
Binary file not shown.
BIN
Assets/_PROJECT/Other/Delta Hoone/Ground.fbx
(Stored with Git LFS)
BIN
Assets/_PROJECT/Other/Delta Hoone/Ground.fbx
(Stored with Git LFS)
Binary file not shown.
BIN
Assets/_PROJECT/Scenes/DeltaBuilding_base.unity
(Stored with Git LFS)
BIN
Assets/_PROJECT/Scenes/DeltaBuilding_base.unity
(Stored with Git LFS)
Binary file not shown.
@ -8,7 +8,7 @@
|
|||||||
"com.unity.ext.nunit": "1.0.6",
|
"com.unity.ext.nunit": "1.0.6",
|
||||||
"com.unity.feature.vr": "1.0.0",
|
"com.unity.feature.vr": "1.0.0",
|
||||||
"com.unity.ide.rider": "3.0.18",
|
"com.unity.ide.rider": "3.0.18",
|
||||||
"com.unity.ide.visualstudio": "2.0.17",
|
"com.unity.ide.visualstudio": "2.0.23",
|
||||||
"com.unity.ide.vscode": "1.2.5",
|
"com.unity.ide.vscode": "1.2.5",
|
||||||
"com.unity.inputsystem": "1.5.0",
|
"com.unity.inputsystem": "1.5.0",
|
||||||
"com.unity.memoryprofiler": "1.0.0",
|
"com.unity.memoryprofiler": "1.0.0",
|
||||||
|
@ -88,7 +88,7 @@
|
|||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
"com.unity.ide.visualstudio": {
|
"com.unity.ide.visualstudio": {
|
||||||
"version": "2.0.17",
|
"version": "2.0.23",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
@ -142,9 +142,9 @@
|
|||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"com.unity.settings-manager": "1.0.3",
|
"com.unity.modules.imgui": "1.0.0",
|
||||||
"com.unity.modules.physics": "1.0.0",
|
"com.unity.modules.physics": "1.0.0",
|
||||||
"com.unity.modules.imgui": "1.0.0"
|
"com.unity.settings-manager": "1.0.3"
|
||||||
},
|
},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
@ -261,9 +261,9 @@
|
|||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
|
"com.unity.modules.audio": "1.0.0",
|
||||||
"com.unity.modules.director": "1.0.0",
|
"com.unity.modules.director": "1.0.0",
|
||||||
"com.unity.modules.animation": "1.0.0",
|
"com.unity.modules.animation": "1.0.0",
|
||||||
"com.unity.modules.audio": "1.0.0",
|
|
||||||
"com.unity.modules.particlesystem": "1.0.0"
|
"com.unity.modules.particlesystem": "1.0.0"
|
||||||
},
|
},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
@ -301,14 +301,14 @@
|
|||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
|
"com.unity.ugui": "1.0.0",
|
||||||
"com.unity.inputsystem": "1.4.4",
|
"com.unity.inputsystem": "1.4.4",
|
||||||
"com.unity.mathematics": "1.2.6",
|
"com.unity.mathematics": "1.2.6",
|
||||||
"com.unity.ugui": "1.0.0",
|
|
||||||
"com.unity.xr.core-utils": "2.2.0",
|
|
||||||
"com.unity.xr.legacyinputhelpers": "2.1.10",
|
|
||||||
"com.unity.modules.audio": "1.0.0",
|
"com.unity.modules.audio": "1.0.0",
|
||||||
"com.unity.modules.imgui": "1.0.0",
|
"com.unity.modules.imgui": "1.0.0",
|
||||||
"com.unity.modules.physics": "1.0.0"
|
"com.unity.xr.core-utils": "2.2.0",
|
||||||
|
"com.unity.modules.physics": "1.0.0",
|
||||||
|
"com.unity.xr.legacyinputhelpers": "2.1.10"
|
||||||
},
|
},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
@ -327,11 +327,11 @@
|
|||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"com.unity.modules.subsystems": "1.0.0",
|
|
||||||
"com.unity.modules.vr": "1.0.0",
|
"com.unity.modules.vr": "1.0.0",
|
||||||
"com.unity.modules.xr": "1.0.0",
|
"com.unity.modules.xr": "1.0.0",
|
||||||
"com.unity.xr.legacyinputhelpers": "2.1.7",
|
"com.unity.modules.subsystems": "1.0.0",
|
||||||
"com.unity.subsystemregistration": "1.0.6"
|
"com.unity.subsystemregistration": "1.0.6",
|
||||||
|
"com.unity.xr.legacyinputhelpers": "2.1.7"
|
||||||
},
|
},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
@ -358,9 +358,9 @@
|
|||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
|
"com.unity.inputsystem": "1.4.4",
|
||||||
"com.unity.xr.management": "4.0.1",
|
"com.unity.xr.management": "4.0.1",
|
||||||
"com.unity.xr.legacyinputhelpers": "2.1.2",
|
"com.unity.xr.legacyinputhelpers": "2.1.2"
|
||||||
"com.unity.inputsystem": "1.4.4"
|
|
||||||
},
|
},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
|
BIN
ProjectSettings/AudioManager.asset
(Stored with Git LFS)
BIN
ProjectSettings/AudioManager.asset
(Stored with Git LFS)
Binary file not shown.
Loading…
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Reference in New Issue
Block a user