added scoring system for the bow game

This commit is contained in:
2025-05-20 14:53:35 +03:00
parent 03a3ca570e
commit ffd98b6322
36 changed files with 2275 additions and 84 deletions

View File

@@ -26,8 +26,8 @@ public class PassangerSeat : LocomotionProvider
if (player == null || currentPassanger != null) return;
TutorialController cameraChild = player.GetComponentInChildren<TutorialController>();
TunnelingVignetteController vignetteController = player.GetComponentInChildren<TunnelingVignetteController>();
LocomotionVignetteProvider vignetteProvider = player.GetComponentInChildren<LocomotionVignetteProvider>();
//TunnelingVignetteController vignetteController = player.GetComponentInChildren<TunnelingVignetteController>();
//LocomotionVignetteProvider vignetteProvider = player.GetComponentInChildren<LocomotionVignetteProvider>();
if (cameraChild == null) return;
Transform cameraTransform = cameraChild.transform.parent.transform;