FMODi paigaldamine projekti sisse, fmod project created, assets are imported into FMOD; AudioManager and FMODEvents scripts, VR is set up
This commit is contained in:
BIN
DeltaVRFMOD/Assets/Imported_SFX/Longbow_oneshots/ArrowHit01.wav
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DeltaVRFMOD/Assets/Imported_SFX/Longbow_oneshots/ArrowHit01.wav
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DeltaVRFMOD/Assets/Imported_SFX/Longbow_oneshots/ArrowHit02.wav
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DeltaVRFMOD/Assets/Imported_SFX/Longbow_oneshots/ArrowHit02.wav
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DeltaVRFMOD/Assets/Imported_SFX/Longbow_oneshots/ArrowHit03.wav
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DeltaVRFMOD/Assets/Imported_SFX/Longbow_oneshots/ArrowHit03.wav
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DeltaVRFMOD/Assets/Imported_SFX/Longbow_oneshots/ArrowHit04.wav
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DeltaVRFMOD/Assets/Imported_SFX/Longbow_oneshots/ArrowHit04.wav
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DeltaVRFMOD/Assets/Imported_SFX/Longbow_oneshots/ArrowHit05.wav
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DeltaVRFMOD/Assets/Imported_SFX/Longbow_oneshots/ArrowHit06.wav
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DeltaVRFMOD/Assets/Imported_SFX/Longbow_oneshots/ArrowNock01.wav
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DeltaVRFMOD/Assets/Imported_SFX/Longbow_oneshots/ArrowNock01.wav
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DeltaVRFMOD/Assets/Imported_SFX/Longbow_oneshots/ArrowNock02.wav
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DeltaVRFMOD/Assets/Imported_SFX/Longbow_oneshots/ArrowNock02.wav
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DeltaVRFMOD/Assets/Imported_SFX/Longbow_oneshots/ArrowNock03.wav
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DeltaVRFMOD/Assets/Imported_SFX/Longbow_oneshots/ArrowNock04.wav
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Reference in New Issue
Block a user