added initial logic for the volume sliders
This commit is contained in:
@@ -34,6 +34,18 @@ public class AudioSliderDragHandler : MonoBehaviour, IBeginDragHandler, IDragHan
|
||||
UpdateSlider(eventData);
|
||||
}
|
||||
|
||||
public void SetHandlePosition(float normalizedValue)
|
||||
{
|
||||
float halfWidth = sliderBackground.rect.width * 0.5f;
|
||||
float limit = halfWidth * slideareaOffsetMultiplier;
|
||||
|
||||
float x = Mathf.Lerp(-limit, limit, normalizedValue);
|
||||
handleRect.localPosition = new Vector3(x, handleRect.localPosition.y, 0);
|
||||
|
||||
CurrentValue = normalizedValue;
|
||||
}
|
||||
|
||||
|
||||
public void OnDrag(PointerEventData eventData)
|
||||
{
|
||||
UpdateSlider(eventData);
|
||||
@@ -46,6 +58,7 @@ public class AudioSliderDragHandler : MonoBehaviour, IBeginDragHandler, IDragHan
|
||||
}
|
||||
private void UpdateSlider(PointerEventData eventData)
|
||||
{
|
||||
|
||||
Debug.Log("UpDating Slider");
|
||||
Vector2 localPoint;
|
||||
RectTransformUtility.ScreenPointToLocalPointInRectangle(sliderBackground, eventData.position, eventData.pressEventCamera, out localPoint);
|
||||
|
||||
@@ -0,0 +1,80 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class SliderToVCA : MonoBehaviour
|
||||
{
|
||||
public enum VCATarget
|
||||
{
|
||||
Master,
|
||||
Ambiences,
|
||||
Music,
|
||||
SFX,
|
||||
UI
|
||||
}
|
||||
|
||||
public VCATarget target;
|
||||
private AudioSliderDragHandler slider;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
slider = GetComponent<AudioSliderDragHandler>();
|
||||
}
|
||||
private void Start()
|
||||
{
|
||||
float initialValue = GetInitialValueFromAudioManager();
|
||||
slider.SetHandlePosition(initialValue); // we will add this function
|
||||
}
|
||||
|
||||
|
||||
private float GetInitialValueFromAudioManager()
|
||||
{
|
||||
switch (target)
|
||||
{
|
||||
case VCATarget.Master:
|
||||
return AudioManager.Instance.MasterVolume;
|
||||
case VCATarget.Ambiences:
|
||||
return AudioManager.Instance.AmbienceVolume;
|
||||
case VCATarget.Music:
|
||||
return AudioManager.Instance.MusicVolume;
|
||||
case VCATarget.SFX:
|
||||
return AudioManager.Instance.SFXVolume;
|
||||
case VCATarget.UI:
|
||||
return AudioManager.Instance.UIVolume;
|
||||
default:
|
||||
return 1f;
|
||||
}
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
// Constantly push slider value to the VCA
|
||||
ApplyVolume(slider.CurrentValue);
|
||||
Debug.Log("CurrentValue: " + slider.CurrentValue);
|
||||
}
|
||||
|
||||
private void ApplyVolume(float value)
|
||||
{
|
||||
switch (target)
|
||||
{
|
||||
case VCATarget.Master:
|
||||
AudioManager.Instance.SetMasterVCA(value);
|
||||
Debug.LogError(value);
|
||||
break;
|
||||
|
||||
case VCATarget.Ambiences:
|
||||
AudioManager.Instance.SetAmbientVCA(value);
|
||||
break;
|
||||
|
||||
case VCATarget.Music:
|
||||
AudioManager.Instance.SetMusicVCA(value);
|
||||
break;
|
||||
|
||||
case VCATarget.SFX:
|
||||
AudioManager.Instance.SetSFXVCA(value);
|
||||
break;
|
||||
|
||||
case VCATarget.UI:
|
||||
AudioManager.Instance.SetUIVCA(value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ebe1ab889a9bed940995d4f47bc743ef
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user