added initial logic for the volume sliders

This commit is contained in:
Timur Nizamov
2025-12-02 22:40:17 +02:00
parent 0b4854373b
commit f414e10d94
43 changed files with 365 additions and 422 deletions

View File

@@ -694,6 +694,7 @@ GameObject:
- component: {fileID: 5331342604379454603}
- component: {fileID: 1866864886208815}
- component: {fileID: 6596783065788885589}
- component: {fileID: 2714778319450199886}
m_Layer: 5
m_Name: Button
m_TagString: Untagged
@@ -820,6 +821,19 @@ MonoBehaviour:
minValue: 0
maxValue: 1
slideareaOffsetMultiplier: 0.9
--- !u!114 &2714778319450199886
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 829665037849699668}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ebe1ab889a9bed940995d4f47bc743ef, type: 3}
m_Name:
m_EditorClassIdentifier:
target: 2
--- !u!1 &829695359259357513
GameObject:
m_ObjectHideFlags: 0
@@ -1465,6 +1479,7 @@ GameObject:
- component: {fileID: 8149783172932780154}
- component: {fileID: 7017778607745474649}
- component: {fileID: 2708450618333126782}
- component: {fileID: 6631830758558507073}
m_Layer: 5
m_Name: Button
m_TagString: Untagged
@@ -1591,6 +1606,19 @@ MonoBehaviour:
minValue: 0
maxValue: 1
slideareaOffsetMultiplier: 0.9
--- !u!114 &6631830758558507073
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1371473744446131600}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ebe1ab889a9bed940995d4f47bc743ef, type: 3}
m_Name:
m_EditorClassIdentifier:
target: 3
--- !u!1 &1451224546718335135
GameObject:
m_ObjectHideFlags: 0
@@ -4720,6 +4748,7 @@ GameObject:
- component: {fileID: 3702309226689803558}
- component: {fileID: 6841033323124689675}
- component: {fileID: 6619092689880446435}
- component: {fileID: 5831180822224317918}
m_Layer: 5
m_Name: Button
m_TagString: Untagged
@@ -4846,6 +4875,19 @@ MonoBehaviour:
minValue: 0
maxValue: 1
slideareaOffsetMultiplier: 0.9
--- !u!114 &5831180822224317918
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4757451720330744469}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ebe1ab889a9bed940995d4f47bc743ef, type: 3}
m_Name:
m_EditorClassIdentifier:
target: 0
--- !u!1 &4815518641921404370
GameObject:
m_ObjectHideFlags: 0
@@ -6575,6 +6617,7 @@ GameObject:
- component: {fileID: 6392076320775958587}
- component: {fileID: 8533604835838269795}
- component: {fileID: 221982658494184569}
- component: {fileID: 5486814484665002793}
m_Layer: 5
m_Name: Button
m_TagString: Untagged
@@ -6701,6 +6744,19 @@ MonoBehaviour:
minValue: 0
maxValue: 1
slideareaOffsetMultiplier: 0.9
--- !u!114 &5486814484665002793
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6661887633723237894}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ebe1ab889a9bed940995d4f47bc743ef, type: 3}
m_Name:
m_EditorClassIdentifier:
target: 1
--- !u!1 &6802548334697868303
GameObject:
m_ObjectHideFlags: 0
@@ -7952,6 +8008,7 @@ GameObject:
- component: {fileID: 7710393525849749537}
- component: {fileID: 9065530914213283711}
- component: {fileID: 1194791598480229312}
- component: {fileID: 7987415785522350763}
m_Layer: 5
m_Name: Button
m_TagString: Untagged
@@ -8078,6 +8135,19 @@ MonoBehaviour:
minValue: 0
maxValue: 1
slideareaOffsetMultiplier: 0.9
--- !u!114 &7987415785522350763
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8391231543345548430}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ebe1ab889a9bed940995d4f47bc743ef, type: 3}
m_Name:
m_EditorClassIdentifier:
target: 4
--- !u!1 &8436046511908584062
GameObject:
m_ObjectHideFlags: 0

View File

@@ -34,6 +34,18 @@ public class AudioSliderDragHandler : MonoBehaviour, IBeginDragHandler, IDragHan
UpdateSlider(eventData);
}
public void SetHandlePosition(float normalizedValue)
{
float halfWidth = sliderBackground.rect.width * 0.5f;
float limit = halfWidth * slideareaOffsetMultiplier;
float x = Mathf.Lerp(-limit, limit, normalizedValue);
handleRect.localPosition = new Vector3(x, handleRect.localPosition.y, 0);
CurrentValue = normalizedValue;
}
public void OnDrag(PointerEventData eventData)
{
UpdateSlider(eventData);
@@ -46,6 +58,7 @@ public class AudioSliderDragHandler : MonoBehaviour, IBeginDragHandler, IDragHan
}
private void UpdateSlider(PointerEventData eventData)
{
Debug.Log("UpDating Slider");
Vector2 localPoint;
RectTransformUtility.ScreenPointToLocalPointInRectangle(sliderBackground, eventData.position, eventData.pressEventCamera, out localPoint);

View File

@@ -0,0 +1,80 @@
using UnityEngine;
public class SliderToVCA : MonoBehaviour
{
public enum VCATarget
{
Master,
Ambiences,
Music,
SFX,
UI
}
public VCATarget target;
private AudioSliderDragHandler slider;
private void Awake()
{
slider = GetComponent<AudioSliderDragHandler>();
}
private void Start()
{
float initialValue = GetInitialValueFromAudioManager();
slider.SetHandlePosition(initialValue); // we will add this function
}
private float GetInitialValueFromAudioManager()
{
switch (target)
{
case VCATarget.Master:
return AudioManager.Instance.MasterVolume;
case VCATarget.Ambiences:
return AudioManager.Instance.AmbienceVolume;
case VCATarget.Music:
return AudioManager.Instance.MusicVolume;
case VCATarget.SFX:
return AudioManager.Instance.SFXVolume;
case VCATarget.UI:
return AudioManager.Instance.UIVolume;
default:
return 1f;
}
}
private void Update()
{
// Constantly push slider value to the VCA
ApplyVolume(slider.CurrentValue);
Debug.Log("CurrentValue: " + slider.CurrentValue);
}
private void ApplyVolume(float value)
{
switch (target)
{
case VCATarget.Master:
AudioManager.Instance.SetMasterVCA(value);
Debug.LogError(value);
break;
case VCATarget.Ambiences:
AudioManager.Instance.SetAmbientVCA(value);
break;
case VCATarget.Music:
AudioManager.Instance.SetMusicVCA(value);
break;
case VCATarget.SFX:
AudioManager.Instance.SetSFXVCA(value);
break;
case VCATarget.UI:
AudioManager.Instance.SetUIVCA(value);
break;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: ebe1ab889a9bed940995d4f47bc743ef
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: