URP and basic ceiling lights

This commit is contained in:
Toomas Tamm
2020-11-30 20:57:11 +02:00
parent 86e91c8d38
commit f3da843ca6
307 changed files with 8794 additions and 7150 deletions

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- _Color: {r: 0.372864, g: 0.48426384, b: 0.5377358, a: 1} - _Color: {r: 0.372864, g: 0.48426384, b: 0.5377358, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: [] m_BuildTextureStacks: []

View File

@@ -8,17 +8,22 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Stair_Gray m_Name: Stair_Gray
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: m_ShaderKeywords:
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 1 m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: 2000
stringTagMap: {} stringTagMap:
RenderType: Opaque
disabledShaderPasses: [] disabledShaderPasses: []
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
m_TexEnvs: m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap: - _BumpMap:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -55,11 +60,19 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats: m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1 - _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5 - _Cutoff: 0.5
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0.5 - _Glossiness: 0.5
- _GlossyReflections: 1 - _GlossyReflections: 1
@@ -67,12 +80,19 @@ Material:
- _Mode: 0 - _Mode: 0
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _Parallax: 0.02 - _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 1 - _SrcBlend: 1
- _Surface: 0
- _UVSec: 0 - _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1 - _ZWrite: 1
m_Colors: m_Colors:
- _BaseColor: {r: 0.764151, g: 0.764151, b: 0.764151, a: 1}
- _Color: {r: 0.764151, g: 0.764151, b: 0.764151, a: 1} - _Color: {r: 0.764151, g: 0.764151, b: 0.764151, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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m_BuildTextureStacks: [] m_BuildTextureStacks: []

View File

@@ -8,17 +8,22 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Strong_Wall m_Name: Strong_Wall
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: m_ShaderKeywords:
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 1 m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: 2000
stringTagMap: {} stringTagMap:
RenderType: Opaque
disabledShaderPasses: [] disabledShaderPasses: []
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
m_TexEnvs: m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap: - _BumpMap:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -55,11 +60,19 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats: m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1 - _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5 - _Cutoff: 0.5
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0.5 - _Glossiness: 0.5
- _GlossyReflections: 1 - _GlossyReflections: 1
@@ -67,12 +80,19 @@ Material:
- _Mode: 0 - _Mode: 0
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _Parallax: 0.02 - _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 1 - _SrcBlend: 1
- _Surface: 0
- _UVSec: 0 - _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1 - _ZWrite: 1
m_Colors: m_Colors:
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- _Color: {r: 0.5849056, g: 0.5769976, b: 0.5545567, a: 1} - _Color: {r: 0.5849056, g: 0.5769976, b: 0.5545567, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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View File

@@ -8,17 +8,22 @@ Material:
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m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Weak_Wall m_Name: Weak_Wall
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: m_ShaderKeywords:
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 1 m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: 2000
stringTagMap: {} stringTagMap:
RenderType: Opaque
disabledShaderPasses: [] disabledShaderPasses: []
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
m_TexEnvs: m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap: - _BumpMap:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -55,11 +60,19 @@ Material:
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m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats: m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1 - _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5 - _Cutoff: 0.5
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0.5 - _Glossiness: 0.5
- _GlossyReflections: 1 - _GlossyReflections: 1
@@ -67,12 +80,19 @@ Material:
- _Mode: 0 - _Mode: 0
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _Parallax: 0.02 - _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 1 - _SrcBlend: 1
- _Surface: 0
- _UVSec: 0 - _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1 - _ZWrite: 1
m_Colors: m_Colors:
- _BaseColor: {r: 0.7921569, g: 0.7921569, b: 0.7921569, a: 1}
- _Color: {r: 0.7921569, g: 0.7921569, b: 0.7921569, a: 1} - _Color: {r: 0.7921569, g: 0.7921569, b: 0.7921569, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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View File

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guid: 354036e57ae357148aed267204ce73a7 guid: 0608be080380d384484f05e6bd296749
timeCreated: 1509161735
licenseType: Store
TextureImporter: TextureImporter:
fileIDToRecycleName: internalIDToNameTable: []
8900000: generatedCubemap externalObjects: {}
serializedVersion: 4 serializedVersion: 11
mipmaps: mipmaps:
mipMapMode: 0 mipMapMode: 0
enableMipMap: 1 enableMipMap: 1
@@ -23,6 +21,9 @@ TextureImporter:
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normalMapFilter: 0 normalMapFilter: 0
isReadable: 0 isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0 grayScaleToAlpha: 0
generateCubemap: 6 generateCubemap: 6
cubemapConvolution: 0 cubemapConvolution: 0
@@ -33,7 +34,7 @@ TextureImporter:
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filterMode: -1 filterMode: -1
aniso: -1 aniso: -1
mipBias: -1 mipBias: -100
wrapU: -1 wrapU: -1
wrapV: -1 wrapV: -1
wrapW: -1 wrapW: -1
@@ -45,55 +46,49 @@ TextureImporter:
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alignment: 0 alignment: 0
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1 alphaUsage: 1
alphaIsTransparency: 0 alphaIsTransparency: 0
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compressionQualitySet: 0 compressionQualitySet: 0
textureFormatSet: 0 textureFormatSet: 0
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maxTextureSize: 4096 buildTarget: DefaultTexturePlatform
textureFormat: -1 maxTextureSize: 2048
textureCompression: 1 resizeAlgorithm: 0
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- buildTarget: Standalone
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- buildTarget: Android
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guid: 3e80b688af9b1d84ea52c5d36bb1cbbd guid: 2344891ff25a33643841897a9d73305b
timeCreated: 1509146003
licenseType: Store
TextureImporter: TextureImporter:
fileIDToRecycleName: internalIDToNameTable: []
8900000: generatedCubemap externalObjects: {}
serializedVersion: 4 serializedVersion: 11
mipmaps: mipmaps:
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enableMipMap: 1 enableMipMap: 1
@@ -23,6 +21,9 @@ TextureImporter:
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normalMapFilter: 0 normalMapFilter: 0
isReadable: 0 isReadable: 0
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streamingMipmapsPriority: 0
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grayScaleToAlpha: 0 grayScaleToAlpha: 0
generateCubemap: 6 generateCubemap: 6
cubemapConvolution: 0 cubemapConvolution: 0
@@ -33,7 +34,7 @@ TextureImporter:
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mipBias: -1 mipBias: -100
wrapU: -1 wrapU: -1
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TextureImporter:
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licenseType: Store
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8900000: generatedCubemap externalObjects: {}
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mipmaps: mipmaps:
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generateCubemap: 6 generateCubemap: 6
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@@ -1,11 +1,9 @@
fileFormatVersion: 2 fileFormatVersion: 2
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timeCreated: 1509071095
licenseType: Store
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fileIDToRecycleName: internalIDToNameTable: []
8900000: generatedCubemap externalObjects: {}
serializedVersion: 4 serializedVersion: 11
mipmaps: mipmaps:
mipMapMode: 0 mipMapMode: 0
enableMipMap: 1 enableMipMap: 1
@@ -23,6 +21,9 @@ TextureImporter:
heightScale: 0.25 heightScale: 0.25
normalMapFilter: 0 normalMapFilter: 0
isReadable: 0 isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0 grayScaleToAlpha: 0
generateCubemap: 6 generateCubemap: 6
cubemapConvolution: 0 cubemapConvolution: 0
@@ -33,7 +34,7 @@ TextureImporter:
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aniso: -1 aniso: -1
mipBias: -1 mipBias: -100
wrapU: -1 wrapU: -1
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@@ -45,55 +46,49 @@ TextureImporter:
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compressionQualitySet: 0 compressionQualitySet: 0
textureFormatSet: 0 textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
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maxTextureSize: 4096 buildTarget: DefaultTexturePlatform
textureFormat: -1 maxTextureSize: 2048
textureCompression: 1 resizeAlgorithm: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
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- buildTarget: Standalone
maxTextureSize: 4096
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- buildTarget: Android
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m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: CloudedSunGlow m_Name: Marble_Black_PBR
m_Shader: {fileID: 103, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _EMISSION m_ShaderKeywords: _METALLICSPECGLOSSMAP _NORMALMAP _PARALLAXMAP _SPECGLOSSMAP _SPECULAR_SETUP
m_LightmapFlags: 1 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0 m_DoubleSidedGI: 1
m_CustomRenderQueue: -1 m_CustomRenderQueue: 2000
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disabledShaderPasses: [] disabledShaderPasses: []
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
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m_Scale: {x: 1, y: 1} m_Scale: {x: 20, y: 20}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _BumpMap: - _BumpMap:
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m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap: - _DetailAlbedoMap:
@@ -39,25 +40,13 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _DownTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap: - _EmissionMap:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 20, y: 20}
m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _LeftTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: 0608be080380d384484f05e6bd296749, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 20, y: 20}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
@@ -68,27 +57,22 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
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m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _RightTex: - _SpecGlossMap:
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m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 8900000, guid: 12c15a8e5a294be45819b1dd4b9b08d3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _UpTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
m_Floats: m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1 - _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5 - _Cutoff: 0.5
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _Exposure: 0.9 - _EnvironmentReflections: 1
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0.5 - _Glossiness: 0.5
- _GlossyReflections: 1 - _GlossyReflections: 1
@@ -96,14 +80,19 @@ Material:
- _Mode: 0 - _Mode: 0
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _Parallax: 0.02 - _Parallax: 0.02
- _Rotation: 0 - _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 1
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 1 - _SrcBlend: 1
- _Surface: 0
- _UVSec: 0 - _UVSec: 0
- _WorkflowMode: 0
- _ZWrite: 1 - _ZWrite: 1
m_Colors: m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Tint: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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@@ -1,8 +1,8 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 72deae4d18418f94688abef8e8483df0 guid: 89af0cfd32736214899af464720beb1e
timeCreated: 1512945887
licenseType: Store
NativeFormatImporter: NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData: userData:
assetBundleName: assetBundleName:
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View File

@@ -0,0 +1,53 @@
Shader "Custom/NewSurfaceShader"
{
Properties
{
_Color ("Color", Color) = (1,1,1,1)
_MainTex ("Albedo (RGB)", 2D) = "white" {}
_Glossiness ("Smoothness", Range(0,1)) = 0.5
_Metallic ("Metallic", Range(0,1)) = 0.0
}
SubShader
{
Tags { "RenderType"="Opaque" }
LOD 200
CGPROGRAM
// Physically based Standard lighting model, and enable shadows on all light types
#pragma surface surf Standard fullforwardshadows
// Use shader model 3.0 target, to get nicer looking lighting
#pragma target 3.0
sampler2D _MainTex;
struct Input
{
float2 uv_MainTex;
};
half _Glossiness;
half _Metallic;
fixed4 _Color;
// Add instancing support for this shader. You need to check 'Enable Instancing' on materials that use the shader.
// See https://docs.unity3d.com/Manual/GPUInstancing.html for more information about instancing.
// #pragma instancing_options assumeuniformscaling
UNITY_INSTANCING_BUFFER_START(Props)
// put more per-instance properties here
UNITY_INSTANCING_BUFFER_END(Props)
void surf (Input IN, inout SurfaceOutputStandard o)
{
// Albedo comes from a texture tinted by color
fixed4 c = tex2D (_MainTex, IN.uv_MainTex) * _Color;
o.Albedo = c.rgb;
// Metallic and smoothness come from slider variables
o.Metallic = _Metallic;
o.Smoothness = _Glossiness;
o.Alpha = c.a;
}
ENDCG
}
FallBack "Diffuse"
}

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: ef2f497e970c1af44a44493d55b9d0a7
ShaderImporter:
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defaultTextures: []
nonModifiableTextures: []
userData:
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@@ -8,17 +8,22 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: 24_Carat_GoldMaterial m_Name: 24_Carat_GoldMaterial
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: m_ShaderKeywords:
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: 2000
stringTagMap: {} stringTagMap:
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disabledShaderPasses: [] disabledShaderPasses: []
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serializedVersion: 3 serializedVersion: 3
m_TexEnvs: m_TexEnvs:
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m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap: - _BumpMap:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -55,11 +60,19 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats: m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1 - _BumpScale: 1
- _Cull: 2
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- _EnvironmentReflections: 1
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0.695 - _Glossiness: 0.695
- _GlossyReflections: 1 - _GlossyReflections: 1
@@ -67,11 +80,19 @@ Material:
- _Mode: 0 - _Mode: 0
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _Parallax: 0.02 - _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.695
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 1 - _SrcBlend: 1
- _Surface: 0
- _UVSec: 0 - _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1 - _ZWrite: 1
m_Colors: m_Colors:
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- _Color: {r: 0.9339623, g: 0.81341356, b: 0.2775454, a: 1} - _Color: {r: 0.9339623, g: 0.81341356, b: 0.2775454, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

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@@ -8,17 +8,22 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Ash_light_brown m_Name: Ash_light_brown
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: m_ShaderKeywords:
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: 2000
stringTagMap: {} stringTagMap:
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disabledShaderPasses: [] disabledShaderPasses: []
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
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m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap: - _BumpMap:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -55,11 +60,19 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats: m_Floats:
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- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0.5 - _Glossiness: 0.5
- _GlossyReflections: 1 - _GlossyReflections: 1
@@ -67,11 +80,19 @@ Material:
- _Mode: 0 - _Mode: 0
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _Parallax: 0.02 - _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 1 - _SrcBlend: 1
- _Surface: 0
- _UVSec: 0 - _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1 - _ZWrite: 1
m_Colors: m_Colors:
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- _Color: {r: 0.8078432, g: 0.6627451, b: 0.49803925, a: 1} - _Color: {r: 0.8078432, g: 0.6627451, b: 0.49803925, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

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@@ -8,17 +8,22 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Bag_Blue m_Name: Bag_Blue
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: m_ShaderKeywords:
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: 2000
stringTagMap: {} stringTagMap:
RenderType: Opaque
disabledShaderPasses: [] disabledShaderPasses: []
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
m_TexEnvs: m_TexEnvs:
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m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap: - _BumpMap:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -55,11 +60,19 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats: m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1 - _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5 - _Cutoff: 0.5
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0 - _Glossiness: 0
- _GlossyReflections: 1 - _GlossyReflections: 1
@@ -67,11 +80,19 @@ Material:
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- _Parallax: 0.02 - _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 1 - _SrcBlend: 1
- _Surface: 0
- _UVSec: 0 - _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1 - _ZWrite: 1
m_Colors: m_Colors:
- _BaseColor: {r: 0.3333333, g: 0.38039213, b: 0.6313726, a: 1}
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@@ -67,11 +80,19 @@ Material:
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@@ -8,17 +8,22 @@ Material:
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m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: 2000
stringTagMap: {} stringTagMap:
RenderType: Opaque
disabledShaderPasses: [] disabledShaderPasses: []
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
m_TexEnvs: m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: fde3bba304a00d841aac8297b1b16909, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap: - _BumpMap:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -55,11 +60,19 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats: m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1 - _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5 - _Cutoff: 0.5
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0.5 - _Glossiness: 0.5
- _GlossyReflections: 1 - _GlossyReflections: 1
@@ -67,11 +80,19 @@ Material:
- _Mode: 0 - _Mode: 0
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _Parallax: 0.02 - _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 1 - _SrcBlend: 1
- _Surface: 0
- _UVSec: 0 - _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1 - _ZWrite: 1
m_Colors: m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

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materialSearch: 1
materialLocation: 1
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rigImportErrors:
rigImportWarnings:
animationImportErrors:
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animationPositionError: 0.5
animationScaleError: 0.5
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extraUserProperties: []
clipAnimations: []
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meshes:
lODScreenPercentages: []
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meshCompression: 0
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importCameras: 1
importLights: 1
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weldVertices: 1
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secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
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secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
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normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
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normalSmoothingSource: 0
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importAnimation: 1
humanDescription:
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human: []
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legTwist: 0.5
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@@ -9,7 +9,7 @@
} }
SubShader SubShader
{ {
Tags { "RenderType"="Opaque" } Tags { "RenderType" = "Opaque" "RenderPipeline" = "UniversalRenderPipeline" }
LOD 200 LOD 200
Cull Off Cull Off
@@ -19,6 +19,7 @@
// Use shader model 3.0 target, to get nicer looking lighting // Use shader model 3.0 target, to get nicer looking lighting
#pragma target 3.0 #pragma target 3.0
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
sampler2D _MainTex; sampler2D _MainTex;

View File

@@ -8,11 +8,11 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Plat_Mat m_Name: Plat_Mat
m_Shader: {fileID: 4800000, guid: 44514d2279442d648ab8aa16e74ae970, type: 3} m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ShaderKeywords: m_ShaderKeywords:
m_LightmapFlags: 4 m_LightmapFlags: 4
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m_DoubleSidedGI: 0 m_DoubleSidedGI: 1
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: {} stringTagMap: {}
disabledShaderPasses: [] disabledShaderPasses: []
@@ -35,6 +35,10 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap: - _EmissionMap:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -57,6 +61,7 @@ Material:
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
m_Floats: m_Floats:
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- _Cull: 2
- _Cutoff: 0.5 - _Cutoff: 0.5
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
@@ -71,7 +76,10 @@ Material:
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- _SrcBlend: 1 - _SrcBlend: 1
- _UVSec: 0 - _UVSec: 0
- _WindQuality: 0
- _ZWrite: 1 - _ZWrite: 1
m_Colors: m_Colors:
- _Color: {r: 0.62458813, g: 0.735849, b: 0.5935386, a: 1} - _Color: {r: 0.62458813, g: 0.735849, b: 0.5935386, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
m_BuildTextureStacks: []

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