improved collisions of models

This commit is contained in:
2025-11-06 18:49:58 +02:00
parent a3975d85f7
commit ee6e8d21ac
67 changed files with 10441 additions and 828 deletions

View File

@@ -11,7 +11,7 @@ GameObject:
- component: {fileID: 7746123350798753307}
- component: {fileID: 1595616335855412269}
- component: {fileID: 4978815088974829780}
- component: {fileID: 3962449736918875606}
- component: {fileID: 632323892342641900}
m_Layer: 0
m_Name: Kitchen_sink right
m_TagString: Untagged
@@ -86,8 +86,8 @@ MeshRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &3962449736918875606
BoxCollider:
--- !u!64 &632323892342641900
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -104,6 +104,7 @@ BoxCollider:
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 2.001967, y: 0.5016298, z: 0.95890296}
m_Center: {x: 0.03605759, y: 0.05559908, z: 0.02167158}
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: -5495902117074765545, guid: 7a55eb138f76d274cb09d74603c66680, type: 3}