Initial Commit

This commit is contained in:
Toomas Tamm
2020-11-28 16:54:41 +02:00
parent 97292ee26e
commit ea967135f2
4217 changed files with 2945663 additions and 0 deletions

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#pragma target 3.0
sampler2D _MainTex;
struct Input
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float2 uv_MainTex;
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half _Glossiness;
half _Metallic;
fixed4 _Color;
// Add instancing support for this shader. You need to check 'Enable Instancing' on materials that use the shader.
// See https://docs.unity3d.com/Manual/GPUInstancing.html for more information about instancing.
// #pragma instancing_options assumeuniformscaling
UNITY_INSTANCING_BUFFER_START(Props)
// put more per-instance properties here
UNITY_INSTANCING_BUFFER_END(Props)
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