modified elevator to try make it work in multiplayer. Still has sync problems.

This commit is contained in:
2025-11-11 17:03:45 +02:00
parent 9f2cbe5a1e
commit c71e260afc
11 changed files with 1430 additions and 1434 deletions

View File

@@ -55,7 +55,7 @@ namespace _PROJECT.NewHandPresence
var devices = new List<InputDevice>();
InputDevices.GetDevicesWithCharacteristics(controllerCharacteristics, devices);
Debug.Log("Found devices: " + devices.Count);
//Debug.Log("Found devices: " + devices.Count);
if (devices.Count <= 0) return;