car's sound was updated: fmod modulation, integration into Unity and fixing the overall sound through a different script
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@@ -27,7 +27,13 @@
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<value>cursorPosition</value>
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</property>
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<property name="speedAscending">
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<value>0.17999999225139618</value>
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<value>0.079999998211860657</value>
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</property>
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<property name="speedDescending">
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<value>0.059999998658895493</value>
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</property>
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<property name="asymmetric">
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<value>true</value>
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</property>
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</object>
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</objects>
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