car's sound was updated: fmod modulation, integration into Unity and fixing the overall sound through a different script

This commit is contained in:
Timur Nizamov
2025-11-29 18:53:11 +02:00
parent 1727379952
commit bcf7e3121d
50 changed files with 184 additions and 97 deletions

View File

@@ -1,8 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<objects serializationModel="Studio.02.03.00">
<object class="AudioFile" id="{9eaeebc1-c010-44b0-9fa7-19a155286115}">
<object class="AudioFile" id="{f08195f0-52fa-42ed-9119-6f6530f5a576}">
<property name="assetPath">
<value>Vehicles, Electric, Car, Tesla, Model 3, Idle, Engine Compartment 03 SND66189.wav</value>
<value>Vehicles, Electric, Car, Tesla, Model 3, Idle, Engine Compartment 03 SND66189 7.wav</value>
</property>
<property name="isStreaming">
<value>true</value>
@@ -14,7 +14,7 @@
<value>2</value>
</property>
<property name="length">
<value>16.656541666666666</value>
<value>13.224645833333334</value>
</property>
<relationship name="masterAssetFolder">
<destination>{0fbc34f9-6022-42da-8b3b-f18344a8ea0f}</destination>