voiceover vca and volume slider added to Unity and FMOD
This commit is contained in:
@@ -2551,7 +2551,7 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: ebe1ab889a9bed940995d4f47bc743ef, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
target: 2
|
||||
target: 5
|
||||
--- !u!1 &3847096334227967442
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -3539,8 +3539,8 @@ RectTransform:
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -2000.1, y: 34.7}
|
||||
m_SizeDelta: {x: 117.7, y: 49.6}
|
||||
m_AnchoredPosition: {x: -2404.8, y: 34.7}
|
||||
m_SizeDelta: {x: 220, y: 49.6}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2306375091028476275
|
||||
CanvasRenderer:
|
||||
@@ -3570,7 +3570,7 @@ MonoBehaviour:
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_text: 'Music:'
|
||||
m_text: 'Voiceovers:'
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: d564a6b9a8a781b438125b614edcc297, type: 2}
|
||||
m_sharedMaterial: {fileID: 2467261418627247352, guid: d564a6b9a8a781b438125b614edcc297,
|
||||
@@ -4890,7 +4890,7 @@ GameObject:
|
||||
- component: {fileID: 9123126080211807181}
|
||||
- component: {fileID: 2844805864736818914}
|
||||
m_Layer: 5
|
||||
m_Name: Music Slider
|
||||
m_Name: Voiceover Slider
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
|
||||
@@ -8,7 +8,8 @@ public class SliderToVCA : MonoBehaviour
|
||||
Ambiences,
|
||||
Music,
|
||||
SFX,
|
||||
UI
|
||||
UI,
|
||||
Voiceovers
|
||||
}
|
||||
|
||||
public VCATarget target;
|
||||
@@ -40,6 +41,8 @@ private float GetInitialValueFromAudioManager()
|
||||
return AudioManager.Instance.SFXVolume;
|
||||
case VCATarget.UI:
|
||||
return AudioManager.Instance.UIVolume;
|
||||
case VCATarget.Voiceovers:
|
||||
return AudioManager.Instance.VoiceoverVolume;
|
||||
default:
|
||||
return 0.5f;
|
||||
}
|
||||
@@ -76,6 +79,10 @@ private float GetInitialValueFromAudioManager()
|
||||
case VCATarget.UI:
|
||||
AudioManager.Instance.SetUIVCA(value);
|
||||
break;
|
||||
|
||||
case VCATarget.Voiceovers:
|
||||
AudioManager.Instance.SetVoiceoverVCA(value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user