car occlusion, space ambience done
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@@ -27,7 +27,7 @@ public class CarDrivingRoutine : NetworkBehaviour
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private EventInstance CarMovement;
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private FirstPersonOcclusion occlusion;
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private void Awake()
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{
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@@ -41,6 +41,13 @@ public class CarDrivingRoutine : NetworkBehaviour
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CarMovement.setParameterByName("EasyBoltLogic", 0); //"Driving - 0 in FMOD"
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CarMovement.set3DAttributes(FMODUnity.RuntimeUtils.To3DAttributes(gameObject)); //setting 3d attributes
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occlusion = GetComponent<FirstPersonOcclusion>();
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if (occlusion != null)
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{
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occlusion.InitialiseWithInstance(CarMovement);
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}
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}
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private void Start()
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{
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