car occlusion, space ambience done

This commit is contained in:
Timur Nizamov
2025-11-18 22:29:02 +02:00
parent 47d37f2b7f
commit ab737e016c
32 changed files with 812 additions and 35 deletions

View File

@@ -27,7 +27,7 @@ public class CarDrivingRoutine : NetworkBehaviour
private EventInstance CarMovement;
private FirstPersonOcclusion occlusion;
private void Awake()
{
@@ -41,6 +41,13 @@ public class CarDrivingRoutine : NetworkBehaviour
CarMovement.setParameterByName("EasyBoltLogic", 0); //"Driving - 0 in FMOD"
CarMovement.set3DAttributes(FMODUnity.RuntimeUtils.To3DAttributes(gameObject)); //setting 3d attributes
occlusion = GetComponent<FirstPersonOcclusion>();
if (occlusion != null)
{
occlusion.InitialiseWithInstance(CarMovement);
}
}
private void Start()
{