made skywalk teleportation istructions flip according to the rotation of the entered player.
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@@ -323,12 +323,12 @@ public class Menu : MonoBehaviour
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if (PlayericonFloor1Parent.activeSelf)
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{
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PlayericonFloor1.GetComponent<RectTransform>().anchoredPosition = IMG_Player;
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Debug.Log(IMG_Player);
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//Debug.Log(IMG_Player);
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}
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if (PlayericonFloor2Parent.activeSelf)
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{
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PlayericonFloor2.GetComponent<RectTransform>().anchoredPosition = IMG_Player;
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Debug.Log(IMG_Player);
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//Debug.Log(IMG_Player);
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}
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/*
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