Initial testinf of ReverbRooms and Snapshots, fire alarm logic is improved
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@@ -17,8 +17,26 @@
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<object class="MixerBusEffectChain" id="{b38a3cbe-c1d0-4021-b9f7-3cd7cbf703d4}">
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<relationship name="effects">
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<destination>{30d4d983-3aa0-4148-8fb2-a2d0ee88afc3}</destination>
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<destination>{d00963d1-bc1e-48e6-8a9e-346bd1ed2e26}</destination>
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</relationship>
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</object>
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<object class="MixerBusPanner" id="{80b696b2-f6f9-4ae5-a85c-3bee2902af7f}" />
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<object class="MixerBusFader" id="{30d4d983-3aa0-4148-8fb2-a2d0ee88afc3}" />
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<object class="SFXReverbEffect" id="{d00963d1-bc1e-48e6-8a9e-346bd1ed2e26}">
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<property name="decayTime">
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<value>4000</value>
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</property>
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<property name="diffusion">
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<value>85</value>
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</property>
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<property name="earlyLateMix">
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<value>64</value>
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</property>
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<property name="wetLevel">
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<value>-12.5</value>
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</property>
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<property name="dryLevel">
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<value>-80</value>
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</property>
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</object>
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</objects>
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