diff --git a/Assets/Objects (Prefabs)/Doors/Indoor Door Right.prefab b/Assets/Objects (Prefabs)/Doors/Indoor Door Right.prefab index 251683c9..58f71369 100644 --- a/Assets/Objects (Prefabs)/Doors/Indoor Door Right.prefab +++ b/Assets/Objects (Prefabs)/Doors/Indoor Door Right.prefab @@ -68,7 +68,7 @@ MeshRenderer: m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 + m_ScaleInLightmap: 0.5 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 @@ -199,7 +199,7 @@ MeshRenderer: m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 + m_ScaleInLightmap: 0.5 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 @@ -733,7 +733,7 @@ MeshRenderer: m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 + m_ScaleInLightmap: 0.5 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 diff --git a/Assets/Scenes/MainScene_Final_Gpu.lighting b/Assets/Scenes/MainScene_Final_Gpu.lighting index 253b1033..bbdce10b 100644 --- a/Assets/Scenes/MainScene_Final_Gpu.lighting +++ b/Assets/Scenes/MainScene_Final_Gpu.lighting @@ -17,10 +17,10 @@ LightingSettings: m_IndirectOutputScale: 2 m_UsingShadowmask: 1 m_BakeBackend: 2 - m_LightmapMaxSize: 1024 - m_BakeResolution: 120 + m_LightmapMaxSize: 4096 + m_BakeResolution: 60 m_Padding: 2 - m_TextureCompression: 0 + m_TextureCompression: 1 m_AO: 1 m_AOMaxDistance: 1 m_CompAOExponent: 1 @@ -52,9 +52,9 @@ LightingSettings: m_PVRDenoiserTypeDirect: 1 m_PVRDenoiserTypeIndirect: 1 m_PVRDenoiserTypeAO: 1 - m_PVRFilterTypeDirect: 1 - m_PVRFilterTypeIndirect: 1 - m_PVRFilterTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 m_PVRFilteringGaussRadiusDirect: 5 m_PVRFilteringGaussRadiusIndirect: 5 m_PVRFilteringGaussRadiusAO: 5 diff --git a/Assets/Scenes/Main_scene.unity b/Assets/Scenes/Main_scene.unity index ba8fad62..d861ec9f 100644 --- a/Assets/Scenes/Main_scene.unity +++ b/Assets/Scenes/Main_scene.unity @@ -209765,7 +209765,7 @@ MeshRenderer: m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 0.8 + m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 @@ -230082,7 +230082,7 @@ MeshRenderer: m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 + m_ScaleInLightmap: 0.6 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 @@ -576309,7 +576309,7 @@ MeshRenderer: m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 0.13 + m_ScaleInLightmap: 0.1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0