added detailed collisions to hands, needs to be configured for Vivegit status! Also, added more complex collisions to furniture and simplified existing scene object collisions

This commit is contained in:
2025-10-29 21:32:26 +02:00
parent 84a925b68f
commit a3975d85f7
30 changed files with 5470 additions and 266 deletions

View File

@@ -11,7 +11,7 @@ GameObject:
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- component: {fileID: -4600213949030408330}
m_Layer: 0
m_Name: M-14_Blue
m_TagString: Untagged
@@ -84,8 +84,8 @@ MeshRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &-4883137734288192353
BoxCollider:
--- !u!64 &-4600213949030408330
MeshCollider:
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -102,6 +102,7 @@ BoxCollider:
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m_ProvidesContacts: 0
m_Enabled: 1
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m_Size: {x: 1.025342, y: 1.4027121, z: 0.8774306}
m_Center: {x: 0.0000018775463, y: -0.07153671, z: 0.4386237}
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m_Convex: 0
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m_Mesh: {fileID: 4711208715938537054, guid: 03f9321ea2f9e3f448099582d9c9c05b, type: 3}