added detailed collisions to hands, needs to be configured for Vivegit status! Also, added more complex collisions to furniture and simplified existing scene object collisions

This commit is contained in:
2025-10-29 21:32:26 +02:00
parent 84a925b68f
commit a3975d85f7
30 changed files with 5470 additions and 266 deletions

View File

@@ -11,7 +11,7 @@ PrefabInstance:
- target: {fileID: -8679921383154817045, guid: ac65e655dd40bcd48b72b3f8ddcf45bd,
type: 3}
propertyPath: m_RootOrder
value: -1
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: ac65e655dd40bcd48b72b3f8ddcf45bd,
type: 3}
@@ -130,7 +130,7 @@ MeshCollider:
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 6074735673208717538, guid: ac65e655dd40bcd48b72b3f8ddcf45bd, type: 3}
--- !u!82 &2488785156293713400
@@ -286,4 +286,4 @@ MonoBehaviour:
Params: []
OverrideAttenuation: 0
OverrideMinDistance: 1
OverrideMaxDistance: 6.8
OverrideMaxDistance: 5