Ready for Testing 1
This commit is contained in:
@@ -0,0 +1,37 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.InputSystem;
|
||||
using UnityEngine.InputSystem.Layouts;
|
||||
using UnityEngine.InputSystem.Utilities;
|
||||
#if UNITY_EDITOR
|
||||
using UnityEditor;
|
||||
|
||||
[InitializeOnLoad] // Automatically register in editor.
|
||||
#endif
|
||||
[DisplayStringFormat("{modifier}+{twoDVector}")]
|
||||
public class AxisWithModifiersComposite : InputBindingComposite<Vector2>
|
||||
{
|
||||
[InputControl(layout = "2DVector")] public int twoDVector;
|
||||
|
||||
[InputControl(layout = "Button")] public int modifier;
|
||||
|
||||
public override Vector2 ReadValue(ref InputBindingCompositeContext context)
|
||||
{
|
||||
//Debug.Log("Modifier: " + context.ReadValue<float>(modifier));
|
||||
//Debug.Log("Vector2: " + context.ReadValue<Vector2, Vector2MagnitudeComparer>(twoDVector));
|
||||
|
||||
Vector2 toReturn = context.ReadValue<float>(modifier) == 0f ? Vector2.zero : context.ReadValue<Vector2, Vector2MagnitudeComparer>(twoDVector);
|
||||
|
||||
Debug.Log("Composite raw return: " + toReturn);
|
||||
return toReturn;
|
||||
}
|
||||
|
||||
static AxisWithModifiersComposite()
|
||||
{
|
||||
InputSystem.RegisterBindingComposite<AxisWithModifiersComposite>();
|
||||
}
|
||||
|
||||
[RuntimeInitializeOnLoadMethod]
|
||||
static void Init()
|
||||
{
|
||||
} // Trigger static constructor.
|
||||
}
|
||||
Reference in New Issue
Block a user