Fix textures & recook lightmaps

This commit is contained in:
Toomas Tamm
2021-04-15 02:49:02 +03:00
parent 621b4dcfa9
commit 6eea23a443
89 changed files with 233 additions and 815 deletions

View File

@@ -16,7 +16,7 @@ GameObject:
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 87
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &4592436784760251419
Transform:
@@ -25,13 +25,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 711785569973474824}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalRotation: {x: -0.7069834, y: 0, z: 0, w: 0.7072302}
m_LocalPosition: {x: -19.02, y: -0, z: 10.16}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -89.98, y: 0, z: 0}
--- !u!33 &4819021285241478701
MeshFilter:
m_ObjectHideFlags: 0
@@ -59,7 +59,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: aa53d527738c7144bbdfe934ed31c0d8, type: 2}
- {fileID: 2100000, guid: aeb378d8f0a5e2a48b5dc22b2dd56701, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -67,7 +67,7 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0