Fix textures & recook lightmaps

This commit is contained in:
Toomas Tamm
2021-04-15 02:49:02 +03:00
parent 621b4dcfa9
commit 6eea23a443
89 changed files with 233 additions and 815 deletions

View File

@@ -16,7 +16,7 @@ GameObject:
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 1
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &5746442976319844592
Transform:
@@ -25,13 +25,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8783196472536711907}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: -14.869892, y: 24.545414, z: -0.3213749}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!33 &3667181134541359814
MeshFilter:
m_ObjectHideFlags: 0
@@ -69,7 +69,7 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0

View File

@@ -16,7 +16,7 @@ GameObject:
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 1
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &2919834444392407757
Transform:
@@ -25,13 +25,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2224228657195602142}
m_LocalRotation: {x: -0, y: -0, z: 1, w: 0}
m_LocalRotation: {x: 0, y: 0, z: 1, w: 0}
m_LocalPosition: {x: 1.3456879, y: 19.857471, z: -0.32000017}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 180}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180}
--- !u!33 &6187474515786373371
MeshFilter:
m_ObjectHideFlags: 0
@@ -69,7 +69,7 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0

View File

@@ -100,6 +100,17 @@ PrefabInstance:
propertyPath: m_StaticEditorFlags
value: 4294967295
objectReference: {fileID: 0}
- target: {fileID: 3905765099109632936, guid: d82fea89a8cd2dc40977b2b16d257d88,
type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: bdbbd37ac876d004a8c7f805f2c77829, type: 2}
- target: {fileID: 3905765099109632936, guid: d82fea89a8cd2dc40977b2b16d257d88,
type: 3}
propertyPath: m_Materials.Array.data[1]
value:
objectReference: {fileID: 1151844921754575795, guid: dec407e234da8b041b5d0329f44f0b70,
type: 3}
- target: {fileID: 7296083012175344246, guid: d82fea89a8cd2dc40977b2b16d257d88,
type: 3}
propertyPath: m_RootOrder

View File

@@ -16,7 +16,7 @@ GameObject:
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 87
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &1562525787766920984
Transform:
@@ -25,13 +25,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2590815755946353931}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalRotation: {x: -0.7069834, y: 0, z: 0, w: 0.7072302}
m_LocalPosition: {x: -22.94, y: 0, z: 8.68}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -89.98, y: 0, z: 0}
--- !u!33 &7562725010401602862
MeshFilter:
m_ObjectHideFlags: 0
@@ -68,7 +68,7 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0

View File

@@ -16,7 +16,7 @@ GameObject:
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 87
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &2273479509018017823
Transform:
@@ -25,13 +25,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6105031767629627730}
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
m_LocalRotation: {x: -0.7069834, y: 0, z: 0, w: 0.7072302}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -89.98, y: 0, z: 0}
--- !u!33 &395371020385310801
MeshFilter:
m_ObjectHideFlags: 0
@@ -68,7 +68,7 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0

View File

@@ -16,7 +16,7 @@ GameObject:
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 87
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &5916394878294807762
Transform:
@@ -25,7 +25,7 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7223800274067203777}
m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -78.8192, y: 4.513916, z: -17.614721}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
@@ -69,7 +69,7 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0

View File

@@ -16,7 +16,7 @@ GameObject:
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 87
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &8973828138385291588
Transform:
@@ -25,13 +25,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5391416773428562775}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalRotation: {x: -0.7069834, y: 0, z: 0, w: 0.7072302}
m_LocalPosition: {x: -21.465, y: 0, z: 8.873}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -89.98, y: 0, z: 0}
--- !u!33 &131298844218688370
MeshFilter:
m_ObjectHideFlags: 0
@@ -68,7 +68,7 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0

View File

@@ -16,7 +16,7 @@ GameObject:
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 87
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &1165369295188864242
Transform:
@@ -25,13 +25,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2771790662272016097}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalRotation: {x: -0.7069834, y: 0, z: 0, w: 0.7072302}
m_LocalPosition: {x: -24.835, y: -0.003, z: 7.657}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -89.98, y: 0, z: 0}
--- !u!33 &7887843142910482116
MeshFilter:
m_ObjectHideFlags: 0
@@ -68,7 +68,7 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0

View File

@@ -16,7 +16,7 @@ GameObject:
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 87
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &3726354300049908197
Transform:
@@ -25,13 +25,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 427264337773564918}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalRotation: {x: -0.7069834, y: 0, z: 0, w: 0.7072302}
m_LocalPosition: {x: -25.335, y: -0.003, z: 7.657}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -89.98, y: 0, z: 0}
--- !u!33 &5687392949943819219
MeshFilter:
m_ObjectHideFlags: 0
@@ -68,7 +68,7 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0

View File

@@ -16,7 +16,7 @@ GameObject:
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 1
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &8012760959865505184
Transform:
@@ -68,7 +68,7 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0

View File

@@ -16,7 +16,7 @@ GameObject:
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 87
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &4592436784760251419
Transform:
@@ -25,13 +25,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 711785569973474824}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalRotation: {x: -0.7069834, y: 0, z: 0, w: 0.7072302}
m_LocalPosition: {x: -19.02, y: -0, z: 10.16}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -89.98, y: 0, z: 0}
--- !u!33 &4819021285241478701
MeshFilter:
m_ObjectHideFlags: 0
@@ -59,7 +59,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: aa53d527738c7144bbdfe934ed31c0d8, type: 2}
- {fileID: 2100000, guid: aeb378d8f0a5e2a48b5dc22b2dd56701, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -67,7 +67,7 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0

View File

@@ -16,7 +16,7 @@ GameObject:
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 87
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &10112649654534358
Transform:
@@ -25,14 +25,14 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3925085804832191173}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalRotation: {x: -0.7069834, y: 0, z: 0, w: 0.7072302}
m_LocalPosition: {x: -25.3059, y: -0.003821513, z: 7.853733}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1847079609185739857}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -89.98, y: 0, z: 0}
--- !u!33 &9041235572083571424
MeshFilter:
m_ObjectHideFlags: 0
@@ -60,7 +60,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a7fa4cd7e9753e64fa36ee073f7816a8, type: 2}
- {fileID: 4362962105363994262, guid: dec407e234da8b041b5d0329f44f0b70, type: 3}
- {fileID: 2100000, guid: 9012feff70773a84497f1466e7b76b43, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
@@ -69,7 +69,7 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
@@ -98,8 +98,19 @@ PrefabInstance:
- target: {fileID: 2822197856076152105, guid: d82fea89a8cd2dc40977b2b16d257d88,
type: 3}
propertyPath: m_StaticEditorFlags
value: 87
value: 4294967295
objectReference: {fileID: 0}
- target: {fileID: 3905765099109632936, guid: d82fea89a8cd2dc40977b2b16d257d88,
type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: bdbbd37ac876d004a8c7f805f2c77829, type: 2}
- target: {fileID: 3905765099109632936, guid: d82fea89a8cd2dc40977b2b16d257d88,
type: 3}
propertyPath: m_Materials.Array.data[1]
value:
objectReference: {fileID: 1151844921754575795, guid: dec407e234da8b041b5d0329f44f0b70,
type: 3}
- target: {fileID: 7296083012175344246, guid: d82fea89a8cd2dc40977b2b16d257d88,
type: 3}
propertyPath: m_RootOrder

View File

@@ -16,7 +16,7 @@ GameObject:
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 87
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &696441648517870163
Transform:
@@ -25,14 +25,14 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4607490443740381248}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalRotation: {x: -0.7069834, y: 0, z: 0, w: 0.7072302}
m_LocalPosition: {x: -24.757042, y: 0.00048651095, z: 8.213791}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8491568828700945495}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -89.98, y: 0, z: 0}
--- !u!33 &8426594728132135013
MeshFilter:
m_ObjectHideFlags: 0
@@ -60,7 +60,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a7fa4cd7e9753e64fa36ee073f7816a8, type: 2}
- {fileID: 4362962105363994262, guid: dec407e234da8b041b5d0329f44f0b70, type: 3}
- {fileID: 2100000, guid: 9012feff70773a84497f1466e7b76b43, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
@@ -69,7 +69,7 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
@@ -98,8 +98,19 @@ PrefabInstance:
- target: {fileID: 2822197856076152105, guid: d82fea89a8cd2dc40977b2b16d257d88,
type: 3}
propertyPath: m_StaticEditorFlags
value: 87
value: 4294967295
objectReference: {fileID: 0}
- target: {fileID: 3905765099109632936, guid: d82fea89a8cd2dc40977b2b16d257d88,
type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: bdbbd37ac876d004a8c7f805f2c77829, type: 2}
- target: {fileID: 3905765099109632936, guid: d82fea89a8cd2dc40977b2b16d257d88,
type: 3}
propertyPath: m_Materials.Array.data[1]
value:
objectReference: {fileID: 1151844921754575795, guid: dec407e234da8b041b5d0329f44f0b70,
type: 3}
- target: {fileID: 7296083012175344246, guid: d82fea89a8cd2dc40977b2b16d257d88,
type: 3}
propertyPath: m_RootOrder

View File

@@ -16,7 +16,7 @@ GameObject:
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 87
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &3678785761843278070
Transform:
@@ -25,13 +25,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 384765229947945701}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalRotation: {x: -0.7069834, y: 0, z: 0, w: 0.7072302}
m_LocalPosition: {x: -23.858, y: 0.014, z: 8.162}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -89.98, y: 0, z: 0}
--- !u!33 &5644886752190646976
MeshFilter:
m_ObjectHideFlags: 0
@@ -68,7 +68,7 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 2
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0