Fix textures & recook lightmaps
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@@ -25,7 +25,7 @@ Material:
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m_ShaderKeywords: _SPECULAR_SETUP
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_DoubleSidedGI: 1
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m_CustomRenderQueue: 2000
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stringTagMap:
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RenderType: Opaque
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@@ -95,7 +95,7 @@ Material:
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- _BumpScale: 1
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- _ClearCoatMask: 0
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- _ClearCoatSmoothness: 0
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- _Cull: 2
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- _Cull: 0
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- _Cutoff: 0.5
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- _DetailAlbedoMapScale: 1
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- _DetailNormalMapScale: 1
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