Bake final lightmaps

This commit is contained in:
Toomas Tamm
2021-04-07 02:00:00 +03:00
parent 8fc49e1840
commit 6e40533863
90 changed files with 52527 additions and 40426 deletions

View File

@@ -25,13 +25,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3089804154037102653}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalRotation: {x: -0.7069834, y: 0, z: 0, w: 0.7072302}
m_LocalPosition: {x: -78.483086, y: 7.52, z: -17.343}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_LocalScale: {x: 0.01, y: 0.009999999, z: 0.009999999}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -89.98, y: 0, z: 0}
--- !u!33 &1586740105955458338
MeshFilter:
m_ObjectHideFlags: 0
@@ -52,7 +52,7 @@ MeshRenderer:
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0