fixes, portal sound changed, faders

This commit is contained in:
Timur Nizamov
2025-12-08 00:06:28 +02:00
parent f414e10d94
commit 647d247c81
81 changed files with 963 additions and 885 deletions

View File

@@ -4152,8 +4152,8 @@ MonoBehaviour:
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m_TargetAssemblyTypeName: FloorButtonVisualizer, Assembly-CSharp
m_MethodName: Activate
m_Mode: 1
m_MethodName: OnSelect
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
@@ -4168,8 +4168,8 @@ MonoBehaviour:
m_Calls:
- m_Target: {fileID: 9130699439852735294}
m_TargetAssemblyTypeName: FloorButtonVisualizer, Assembly-CSharp
m_MethodName: Deactivate
m_Mode: 1
m_MethodName: OnDeselect
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
@@ -4552,8 +4552,8 @@ MonoBehaviour:
m_Calls:
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m_TargetAssemblyTypeName: FloorButtonVisualizer, Assembly-CSharp
m_MethodName: Activate
m_Mode: 1
m_MethodName: OnSelect
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
@@ -4568,8 +4568,8 @@ MonoBehaviour:
m_Calls:
- m_Target: {fileID: 2993125651756248496}
m_TargetAssemblyTypeName: FloorButtonVisualizer, Assembly-CSharp
m_MethodName: Deactivate
m_Mode: 1
m_MethodName: OnDeselect
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
@@ -7256,7 +7256,6 @@ GameObject:
- component: {fileID: 1677224634519878501}
- component: {fileID: 4903940503297061428}
- component: {fileID: 556640037899741409}
- component: {fileID: 5626229604264113817}
m_Layer: 0
m_Name: Locomotion Providers
m_TagString: Untagged
@@ -7449,18 +7448,6 @@ MonoBehaviour:
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m_Name:
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MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 0}
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m_Script: {fileID: 11500000, guid: 6bdaa08e302fd9a4ab0f386f25762231, type: 3}
m_Name:
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GameObject:
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@@ -8921,8 +8908,8 @@ MonoBehaviour:
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m_TargetAssemblyTypeName: MenuTeleportButton, Assembly-CSharp
m_MethodName: SetStateDefault
m_Mode: 1
m_MethodName: OnDeselect
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
@@ -8937,8 +8924,8 @@ MonoBehaviour:
m_Calls:
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m_TargetAssemblyTypeName: MenuTeleportButton, Assembly-CSharp
m_MethodName: SetStateSelected
m_Mode: 1
m_MethodName: OnSelect
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
@@ -9255,8 +9242,8 @@ MonoBehaviour:
m_Calls:
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m_TargetAssemblyTypeName: MenuTeleportButton, Assembly-CSharp
m_MethodName: SetStateSelected
m_Mode: 1
m_MethodName: OnSelect
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
@@ -9271,8 +9258,8 @@ MonoBehaviour:
m_Calls:
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m_TargetAssemblyTypeName: MenuTeleportButton, Assembly-CSharp
m_MethodName: SetStateDefault
m_Mode: 1
m_MethodName: OnDeselect
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
@@ -9986,7 +9973,7 @@ PrefabInstance:
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type: 3}
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_CallState
value: 2
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3841795681097067811, guid: f2ade1e8dce12be43ab14956a6244406,
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@@ -10220,8 +10207,8 @@ MonoBehaviour:
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m_TargetAssemblyTypeName: MenuTeleportButton, Assembly-CSharp
m_MethodName: SetStateDefault
m_Mode: 1
m_MethodName: OnDeselect
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
@@ -10229,15 +10216,15 @@ MonoBehaviour:
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_CallState: 1
- eventID: 0
callback:
m_PersistentCalls:
m_Calls:
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m_TargetAssemblyTypeName: MenuTeleportButton, Assembly-CSharp
m_MethodName: SetStateSelected
m_Mode: 1
m_MethodName: OnSelect
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
@@ -10245,7 +10232,7 @@ MonoBehaviour:
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_CallState: 1
--- !u!1001 &7842999936337970732
PrefabInstance:
m_ObjectHideFlags: 0
@@ -10539,8 +10526,8 @@ MonoBehaviour:
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m_TargetAssemblyTypeName: MenuTeleportButton, Assembly-CSharp
m_MethodName: SetStateSelected
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m_MethodName: OnSelect
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
@@ -10555,8 +10542,8 @@ MonoBehaviour:
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m_TargetAssemblyTypeName: MenuTeleportButton, Assembly-CSharp
m_MethodName: SetStateDefault
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m_Arguments:
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine