fixes, portal sound changed, faders
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@@ -44,11 +44,8 @@ public class CarAudioController : MonoBehaviour
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public void PlayStopSound()
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{
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carMovementInstance.getParameterByName("RPM", out float currentRPM);
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if (currentRPM == 475)
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{
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AudioManager.Instance.PlayAttachedInstance(FMODEvents.Instance.BoltCarStopSound, gameObject);
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}
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AudioManager.Instance.PlayAttachedInstance(FMODEvents.Instance.BoltCarStopSound, gameObject);
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}
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}
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