Voiceline adding logic, fmod asset folder cleaning, fmod tweaks

This commit is contained in:
Timur Nizamov
2026-01-15 22:25:02 +02:00
parent 91275418e4
commit 641fe43472
278 changed files with 1450 additions and 280 deletions

View File

@@ -9,12 +9,12 @@ public class CarAudioController : MonoBehaviour
private void Awake()
{
Debug.LogError("AUDIO MANAGER:");
Debug.LogError(AudioManager.Instance);
Debug.LogError("FMOD EVENTS INSTANCE:");
Debug.LogError(FMODEvents.Instance);
Debug.LogError("Car Simple Driving:");
Debug.LogError(FMODEvents.Instance.BoltCarSimpleDriving);
//Debug.LogError("AUDIO MANAGER:");
//Debug.LogError(AudioManager.Instance);
//Debug.LogError("FMOD EVENTS INSTANCE:");
//Debug.LogError(FMODEvents.Instance);
//Debug.LogError("Car Simple Driving:");
//Debug.LogError(FMODEvents.Instance.BoltCarSimpleDriving);
carMovementInstance = AudioManager.Instance.CreateInstance(FMODEvents.Instance.CarModulatedDriving);
carStopInstance = AudioManager.Instance.CreateInstance(FMODEvents.Instance.BoltCarStopSound);