Fix some issues in first playtest: poster mipmapping and mesh issues.
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@@ -5,13 +5,13 @@ TextureImporter:
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externalObjects: {}
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serializedVersion: 11
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mipmaps:
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mipMapMode: 0
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enableMipMap: 0
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mipMapMode: 1
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enableMipMap: 1
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sRGBTexture: 1
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linearTexture: 0
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fadeOut: 0
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borderMipMap: 0
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mipMapsPreserveCoverage: 0
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borderMipMap: 1
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mipMapsPreserveCoverage: 1
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alphaTestReferenceValue: 0.5
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mipMapFadeDistanceStart: 1
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mipMapFadeDistanceEnd: 3
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@@ -32,8 +32,8 @@ TextureImporter:
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maxTextureSize: 2048
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textureSettings:
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serializedVersion: 2
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filterMode: -1
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aniso: -1
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filterMode: 2
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aniso: 8
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mipBias: -100
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wrapU: 1
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wrapV: 1
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