diff --git a/Assets/Materials/Building/Emissive_White.mat b/Assets/Materials/Building/Emissive_White.mat index 26f0815a..23ebd29b 100644 --- a/Assets/Materials/Building/Emissive_White.mat +++ b/Assets/Materials/Building/Emissive_White.mat @@ -23,7 +23,7 @@ Material: m_Name: Emissive_White m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_ShaderKeywords: _EMISSION _SPECULAR_SETUP - m_LightmapFlags: 1 + m_LightmapFlags: 2 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: 2000 @@ -121,6 +121,6 @@ Material: m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0.973674, g: 0.973674, b: 0.973674, a: 1} + - _EmissionColor: {r: 4, g: 4, b: 4, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/Assets/Scenes/Main_scene.unity b/Assets/Scenes/Main_scene.unity index 9fb3cb1c..525b15a7 100644 --- a/Assets/Scenes/Main_scene.unity +++ b/Assets/Scenes/Main_scene.unity @@ -14637445,7 +14637445,6 @@ GameObject: m_Component: - component: {fileID: 1448915636} - component: {fileID: 1448915635} - - component: {fileID: 1448915637} m_Layer: 0 m_Name: Directional Light m_TagString: Untagged @@ -14637465,7 +14637464,7 @@ Light: m_Type: 1 m_Shape: 0 m_Color: {r: 0.3419811, g: 0.40928552, b: 0.5, a: 1} - m_Intensity: 10 + m_Intensity: 1 m_Range: 10 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 @@ -14637529,37 +14637528,6 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} ---- !u!114 &1448915637 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1448915634} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: c74ce2158ae608549902afb4112fd042, type: 3} - m_Name: - m_EditorClassIdentifier: - color: - r: 0.3419811 - g: 0.40928552 - b: 0.5 - a: 1 - intensity: 0.3 - shadowSpread: 0.01 - samples: 16 - bitmask: 1 - bakeToIndirect: 0 - shadowmask: 0 - shadowmaskDenoise: 0 - indirectIntensity: 0.1 - cloudShadow: {fileID: 0} - cloudShadowTilingX: 0.01 - cloudShadowTilingY: 0.01 - cloudShadowOffsetX: 0 - cloudShadowOffsetY: 0 - UID: 2104029182 --- !u!1001 &1449101819 PrefabInstance: m_ObjectHideFlags: 0