Finished up improving static object colliders. Added network improvements to interactions, still half-baked.

This commit is contained in:
2025-11-08 21:52:54 +02:00
parent dddb082288
commit 50f758cc28
27 changed files with 4091 additions and 293 deletions

View File

@@ -11,6 +11,7 @@ GameObject:
- component: {fileID: 1762886084783935103}
- component: {fileID: 7290203214719857737}
- component: {fileID: 3895763596008900784}
- component: {fileID: 2931656632795443299}
m_Layer: 0
m_Name: StreetLamp_Small
m_TagString: Untagged
@@ -28,6 +29,7 @@ Transform:
m_LocalRotation: {x: -0.7069834, y: 0, z: 0, w: 0.7072302}
m_LocalPosition: {x: -9.25, y: 0.06, z: -25.97}
m_LocalScale: {x: 3.5, y: 3.5, z: 2.5}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
@@ -51,6 +53,7 @@ MeshRenderer:
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -83,3 +86,25 @@ MeshRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &2931656632795443299
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3327137944431524972}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 2534964839176971238, guid: a572e15734b99a34aabfc2f23d7ada6a, type: 3}