Finished up improving static object colliders. Added network improvements to interactions, still half-baked.
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@@ -1,9 +1,10 @@
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using FishNet.Object;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class KeyboardManager : MonoBehaviour
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public class KeyboardManager : NetworkBehaviour
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{
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public enum ShiftMode { Lowercase, NextUppercase, Uppercase }
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@@ -1,3 +1,4 @@
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using FishNet.Object;
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using System;
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using System.Collections.Generic;
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using System.IO;
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@@ -5,7 +6,7 @@ using System.Linq;
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using TMPro;
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using UnityEngine;
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public class ScoreBoard : MonoBehaviour
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public class ScoreBoard : NetworkBehaviour
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{
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[System.Serializable]
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public class ScoreEntry
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