Some fixes made, object picking logic added

This commit is contained in:
Timur Nizamov
2025-12-21 00:01:28 +02:00
parent 27d5fdd68c
commit 50dba2cd81
82 changed files with 1464 additions and 1390 deletions

View File

@@ -29,8 +29,6 @@ public class FirstPersonOcclusion : MonoBehaviour
// ADDED: now stores ALL event instances that must be occluded
private List<EventInstance> managedInstances = new List<EventInstance>();
public void InitialiseWithInstance(EventInstance instance)
{
AudioOccluded = instance;
@@ -42,6 +40,8 @@ public class FirstPersonOcclusion : MonoBehaviour
GetComponent<Rigidbody>()
);
//instance.setParameterByName("Occlusion", 1f, true);
managedInstances.Add(AudioOccluded); // ADDED
AudioOccluded.getDescription(out AudioDes);
@@ -63,7 +63,6 @@ public class FirstPersonOcclusion : MonoBehaviour
}
}
private IEnumerator Start()
{
// If already initialised, skip internal creation