Some fixes made, object picking logic added

This commit is contained in:
Timur Nizamov
2025-12-21 00:01:28 +02:00
parent 27d5fdd68c
commit 50dba2cd81
82 changed files with 1464 additions and 1390 deletions

View File

@@ -14,7 +14,9 @@ public class FMODEvents : MonoBehaviour
[field: SerializeField] public EventReference Teleport { get; private set; }
[field: SerializeField] public EventReference UFODestroy { get; private set; }
[field: SerializeField] public EventReference PortalEnter { get; private set; }
[field: SerializeField] public EventReference SprayerTake { get; private set; }
[field: SerializeField] public EventReference SprayerGrab { get; private set; }
[field: SerializeField] public EventReference DefaultGrab { get; private set; }
[field: SerializeField] public EventReference BowGrab { get; private set; }
[field: SerializeField] public EventReference Spray { get; private set; }
[field: Header("CAR")]
@@ -60,6 +62,14 @@ public class FMODEvents : MonoBehaviour
public static FMODEvents Instance { get; private set; }
public enum GrabSoundType
{
Default,
Bow,
Sprayer
}
private void Awake()
{
if (Instance != null)