Some fixes made, object picking logic added

This commit is contained in:
Timur Nizamov
2025-12-21 00:01:28 +02:00
parent 27d5fdd68c
commit 50dba2cd81
82 changed files with 1464 additions and 1390 deletions

View File

@@ -234,6 +234,7 @@ GameObject:
- component: {fileID: 7888619987859216817}
- component: {fileID: 4423156612440135391}
- component: {fileID: 7492444969113415356}
- component: {fileID: 7342908215105292480}
m_Layer: 2
m_Name: TwoHandedBow
m_TagString: Untagged
@@ -258,7 +259,7 @@ Transform:
- {fileID: 390935087474091724}
- {fileID: 4619910383191300727}
m_Father: {fileID: 0}
m_RootOrder: 0
m_RootOrder: -1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!136 &6168004718997640786
CapsuleCollider:
@@ -663,7 +664,19 @@ MonoBehaviour:
arrowPrefab: {fileID: 5016704277711162129, guid: 5c51937e899ec9443a1757aefe9d49cb,
type: 3}
_arrowNetworkObject: {fileID: 0}
lastKnownLaunchDirection: {x: 0, y: 0, z: 0}
--- !u!114 &7342908215105292480
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6208239738837795797}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7405dee79e06eca4795d2d3f39801f47, type: 3}
m_Name:
m_EditorClassIdentifier:
grabSoundType: 1
--- !u!1 &6812977384739690676
GameObject:
m_ObjectHideFlags: 0
@@ -817,9 +830,9 @@ LineRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_Positions:
- {x: -76.62825, y: 6.285376, z: -11.368651}
- {x: -76.61169, y: 5.785746, z: -11.358892}
- {x: -76.59347, y: 5.2361526, z: -11.348157}
- {x: -4.723722, y: 5.7963943, z: 73.294556}
- {x: -4.7137837, y: 5.496616, z: 73.30041}
- {x: -4.702852, y: 5.1668596, z: 73.30685}
m_Parameters:
serializedVersion: 3
widthMultiplier: 0.01