Some fixes made, object picking logic added

This commit is contained in:
Timur Nizamov
2025-12-21 00:01:28 +02:00
parent 27d5fdd68c
commit 50dba2cd81
82 changed files with 1464 additions and 1390 deletions

View File

@@ -23,7 +23,7 @@ public class HoverSlideButton : MonoBehaviour, IPointerEnterHandler, IPointerExi
public void OnPointerEnter(PointerEventData eventData)
{
SlideToPosition(onPosition);
AudioManager.Instance.PlayAttachedInstance(FMODEvents.Instance.Hover, gameObject); //3d oneshot sound
AudioManager.Instance.PlayAttachedInstance(FMODEvents.Instance.Hover, buttonTransform.gameObject); //3d oneshot sound
}
public void OnPointerExit(PointerEventData eventData)