Some fixes made, object picking logic added

This commit is contained in:
Timur Nizamov
2025-12-21 00:01:28 +02:00
parent 27d5fdd68c
commit 50dba2cd81
82 changed files with 1464 additions and 1390 deletions

View File

@@ -32,7 +32,7 @@ public class FloorButtonVisualizer : MonoBehaviour
{
buttonImage.sprite = ActiveSprite;
// Play FMOD sound here
AudioManager.Instance.PlayAttachedInstance(FMODEvents.Instance.Hover, gameObject);
AudioManager.Instance.PlayAttachedInstance(FMODEvents.Instance.Hover, buttonImage.gameObject);
}
public void OnDeselect(BaseEventData eventData) // joystick moves away